A first-person gunship shooter about a pilot defending his base against hordes of zombies whilst using the weaponry of a gunship.
This was an individually carried out project where I wanted to combine my drive to program better with my love for gunship-style gameplay.Â
Programming a first-person controller
Kitbashing for level design
I learned that with these types of games you need to be extremely careful about their real-life counterpart and how it can come across badly (e.g current wars). Programming wise I realized how amazing working with the framework helps me structure my code.